So I've played Frets On Fire quite a lot more. It is so good. I have some issues with performance., though. It could be either the framework (I think it's Python-based) or maybe my dual-core rig. It's not game-spoiling by any means, but weird, as the game appears light-weight. Sometimes it skips frames in-game, and quite often the menus stutter and crawl.
My initial recommendation of my Apple keyboard for FOF is hereby withdrawn. I've noticed it's no good for gaming: the feel is very nice in typing, but it's too soft for gaming, where you often need to hold keys down for extended periods. My old, flat Logitech proved a better match, as it has only a little space on top of the function keys you need for playing, it's light and it has a soft, yet precise digital feel.
Showing posts with label tech review. Show all posts
Showing posts with label tech review. Show all posts
Monday, December 18, 2006
Thursday, August 31, 2006
Canned entertainment and a shift in medium
Gamer videos
I've been wanting to post links to certain videos for some time now, but now I don't have to, since this list Eurogamer presented includes every cool one. Do check out Daigo's Street Fighter performance, the Ikaruga video and the Morrowind speedrun, at least.
Old school, welcome to the new school
Microsoft has really upped the stakes in the quest to firmly embed me in Live. Tycho's post in Penny Arcade pointed me to Microsoft's ploy to bring so-called "eurogames" (for European board games) to Live Arcade. I applaud this wholeheartedly. Sure, they might still blow the execution, but XBLA has been so strong that I allow myself to feel optimistic.
If this catches on, chances are we might see other games in the same venue... miniature battle games (Warhammer) and Pokémon come to mind. Let alone Magic: The Gathering.
There are lots of quality board games I'd love to play in Live (with friends, of course), if they can capture that livingroom feel. Most good games require quite a few like-minded players, and finding the time and matching the schedules in the real world is a pain.
On longevity
I told about switching to a Creative Zen Nano Plus recently for my portable music playing needs. Now, either my previous Philips player had some sort of manufacturing fault or this thing's battery life is impressive indeed. I've been using it for 24 days, usually on both commutes of the day, and my first battery died yesterday. Compared to the 1-2 batteries per five-day week I worked through with the Philips, this is very good.
I haven't encountered any bugs or lacking features yet. No wonder these things are becoming very common. (The same goes for the Sennheiser PX-100s, by the by.)
I've been wanting to post links to certain videos for some time now, but now I don't have to, since this list Eurogamer presented includes every cool one. Do check out Daigo's Street Fighter performance, the Ikaruga video and the Morrowind speedrun, at least.
Old school, welcome to the new school
Microsoft has really upped the stakes in the quest to firmly embed me in Live. Tycho's post in Penny Arcade pointed me to Microsoft's ploy to bring so-called "eurogames" (for European board games) to Live Arcade. I applaud this wholeheartedly. Sure, they might still blow the execution, but XBLA has been so strong that I allow myself to feel optimistic.
If this catches on, chances are we might see other games in the same venue... miniature battle games (Warhammer) and Pokémon come to mind. Let alone Magic: The Gathering.
There are lots of quality board games I'd love to play in Live (with friends, of course), if they can capture that livingroom feel. Most good games require quite a few like-minded players, and finding the time and matching the schedules in the real world is a pain.
On longevity
I told about switching to a Creative Zen Nano Plus recently for my portable music playing needs. Now, either my previous Philips player had some sort of manufacturing fault or this thing's battery life is impressive indeed. I've been using it for 24 days, usually on both commutes of the day, and my first battery died yesterday. Compared to the 1-2 batteries per five-day week I worked through with the Philips, this is very good.
I haven't encountered any bugs or lacking features yet. No wonder these things are becoming very common. (The same goes for the Sennheiser PX-100s, by the by.)
Tuesday, August 08, 2006
Lots of stuff
Regarding difficulty
I've been playing more Perfect Dark Zero and Oblivion. Both have proved to be challenging. PDZ's (default) Secret Agent difficulty has me retrying levels a lot, which I don't mind, but the stealth sections are beginning to grate. I like the multiplayer DarkOps, in which you play several rounds of a given gametype and get money to buy equipment with between rounds. Infection and Onslaught are my favorites. I'm wondering whether the map pack would be worth its price on the Marketplace.
I've got the collector's edition of PDZ. The bonus disc is utterly useless, but the tin can is sweet indeed.
In Oblivion, as I have levelled my character (I'm at level11 12 13), trolls have cropped up everywhere and they're so much tougher than the wolves and the like I've had to deal with so far. Will o' wisps are also a pain - empty magicka on low-damage spells, run away to recharge, repeat around ten times... Of course you get better at casting spells while at it, but still.
I do like the way the new threats make you think and evolve. Last morning I had to retrieve some items from a burial complex. The faded wraiths patrolling the place are far too hard for me, so I took off my boots and sneaked through the grave barefoot (it's easier to sneak without shoes) and upon discovery, legging it. It was fun, and I improved my sneak skill by quite a few points.
Nevertheless, Oblivion is still very good. Only the conversation system has proved to be utterly pointless - once you figure it out, it's no more engaging than hammering away on the A button.
There's quite a bit of things to do in the game. I only realized today that you can apply poison to your weapons!
Speaking of hard games, I tried my trusty old Ninja Gaiden on the 360. It works just fine, but the Hurricane Packs proved way too hard for me; I can't even reach the first boss! I guess I have to complete the basic game again (fourth time) to pick up my skills for the new challenge.
Next gen rising
So far the biggest next-gen vibes I've got are coming from the recent demo of Dead Rising. It's simply... fun. I like everything we've been hearing about the game, the first reviews are very positive, it looks good, it plays great, it's an absolute laugh. Its looks aren't really anything you could not achieve on an Xbox, but there are hundreds (hundreds!) of zombies on-screen, all moving smoothly. Bodies and blood splatters don't disappear anywhere - indeed, your clothes get stained rather convincingly as you plow through the horde. I've played the demo quite a few times, looking for new weapons (bowling balls, gold clubs, cash registers...) and comedy opportunities (cream cakes). You can even spit at the undead. I really didn't expect a basically very simple "zombie game" to be this good.
Capcom looks like it's got its next-gen development in capable hands. In addition to Dead Rising, their Lost Planet is very promising. I trust that more stuff is on the way.
Random observations
As a geek pursuit, I like checking out what Google searches people are coming to my site from. Yesterday one guy was looking for whatever the King Tut mask is for in Animal Crossing Wild World. Nothing much, really, but it looks awesome!
I'm also getting back into tabletop gaming after a dry summer. Miniatures, too, especially Heavy Gear (check these out... I'm salivating here), but also Warhammer 40'000.
So they chose a director for the Halo movie. Interesting! That short movie he's done is quite something else. I'm getting more and more positive about the whole endeavour. The new comic book seems like it'd be worth the (little) money they're asking for it.
[Edit: so cool! In addition to the rather neat short movie above, the Halo director has also done this excellent Transformers-alike Citroën film, which would be first of the three car commercials I can recall from the top of my head.]
I got a new portable music player yesterday. The 512 MB Philips I had was not only lacking in storage capacity, it's bugged, unreliable and cumbersome to use. My wife's Creative Zen player seems like the right stuff, so I got a Creative Zen Nano Plus (white, 1 GB). I would've liked a black one instead, but what's with charging +5€ just for the color? I haven't used it much yet, but initial impressions are good.
Update: since someone's been Googling stuff on faded wraiths in Oblivion, I finally found something that works: an ehchanted sword which does fire damage (15 pts) on strike. Unfortunately, it runs out of charges pretty quickly, but you can follow up with damage-dealing spells to conserve charges. I cleared a ghost ship I've been trying some dozen times with this. These swords started dropping from looted enemies at around level 14. If only I had the strength to carry several!
Also, after some more use of the Zen Nano Plus, I can say it rocks. It's very well-designed and the battery life is impressive, compared to the pitiful one of my previous Philips machine.
I've been playing more Perfect Dark Zero and Oblivion. Both have proved to be challenging. PDZ's (default) Secret Agent difficulty has me retrying levels a lot, which I don't mind, but the stealth sections are beginning to grate. I like the multiplayer DarkOps, in which you play several rounds of a given gametype and get money to buy equipment with between rounds. Infection and Onslaught are my favorites. I'm wondering whether the map pack would be worth its price on the Marketplace.
I've got the collector's edition of PDZ. The bonus disc is utterly useless, but the tin can is sweet indeed.
In Oblivion, as I have levelled my character (I'm at level
I do like the way the new threats make you think and evolve. Last morning I had to retrieve some items from a burial complex. The faded wraiths patrolling the place are far too hard for me, so I took off my boots and sneaked through the grave barefoot (it's easier to sneak without shoes) and upon discovery, legging it. It was fun, and I improved my sneak skill by quite a few points.
Nevertheless, Oblivion is still very good. Only the conversation system has proved to be utterly pointless - once you figure it out, it's no more engaging than hammering away on the A button.
There's quite a bit of things to do in the game. I only realized today that you can apply poison to your weapons!
Speaking of hard games, I tried my trusty old Ninja Gaiden on the 360. It works just fine, but the Hurricane Packs proved way too hard for me; I can't even reach the first boss! I guess I have to complete the basic game again (fourth time) to pick up my skills for the new challenge.
Next gen rising
So far the biggest next-gen vibes I've got are coming from the recent demo of Dead Rising. It's simply... fun. I like everything we've been hearing about the game, the first reviews are very positive, it looks good, it plays great, it's an absolute laugh. Its looks aren't really anything you could not achieve on an Xbox, but there are hundreds (hundreds!) of zombies on-screen, all moving smoothly. Bodies and blood splatters don't disappear anywhere - indeed, your clothes get stained rather convincingly as you plow through the horde. I've played the demo quite a few times, looking for new weapons (bowling balls, gold clubs, cash registers...) and comedy opportunities (cream cakes). You can even spit at the undead. I really didn't expect a basically very simple "zombie game" to be this good.
Capcom looks like it's got its next-gen development in capable hands. In addition to Dead Rising, their Lost Planet is very promising. I trust that more stuff is on the way.
Random observations
As a geek pursuit, I like checking out what Google searches people are coming to my site from. Yesterday one guy was looking for whatever the King Tut mask is for in Animal Crossing Wild World. Nothing much, really, but it looks awesome!
I'm also getting back into tabletop gaming after a dry summer. Miniatures, too, especially Heavy Gear (check these out... I'm salivating here), but also Warhammer 40'000.
So they chose a director for the Halo movie. Interesting! That short movie he's done is quite something else. I'm getting more and more positive about the whole endeavour. The new comic book seems like it'd be worth the (little) money they're asking for it.
[Edit: so cool! In addition to the rather neat short movie above, the Halo director has also done this excellent Transformers-alike Citroën film, which would be first of the three car commercials I can recall from the top of my head.]
I got a new portable music player yesterday. The 512 MB Philips I had was not only lacking in storage capacity, it's bugged, unreliable and cumbersome to use. My wife's Creative Zen player seems like the right stuff, so I got a Creative Zen Nano Plus (white, 1 GB). I would've liked a black one instead, but what's with charging +5€ just for the color? I haven't used it much yet, but initial impressions are good.
Update: since someone's been Googling stuff on faded wraiths in Oblivion, I finally found something that works: an ehchanted sword which does fire damage (15 pts) on strike. Unfortunately, it runs out of charges pretty quickly, but you can follow up with damage-dealing spells to conserve charges. I cleared a ghost ship I've been trying some dozen times with this. These swords started dropping from looted enemies at around level 14. If only I had the strength to carry several!
Also, after some more use of the Zen Nano Plus, I can say it rocks. It's very well-designed and the battery life is impressive, compared to the pitiful one of my previous Philips machine.
Monday, July 24, 2006
Sennheiser PX-100
My previous pair of Sennheiser MX-550 headphones broke. I knew I had to get an on-ears (not in-ears) model next, as I wear phones for hours on end at work, in commute and at home, perhaps averaging at two hours per day.
The last time I'd gone for the in-ear kind ('canal') because of portability and ease of use, for instance at the gym. They are very uncomfortable to use for extended periods of time, despite the MX-550s sounding very good for their price.
I used Creative's on-ears model HQ-1300 for a year. They soundedgood and were easy on the ears, but they were rather too heavy for extended use. But the real killer was the headband: it really irritated my scalp, due to being hard foam.
So comfort and reasonable sound quality were the main things I was looking for. I had testdrived Koss Porta Pro, but found that the most convenient retailer was charging a hefty brand premium on it. So I checked out the alternatives and after much deliberation settled on the Sennheiser PX-100, initially on the clerk's heartfelt recommendations. I wasn't willing to pay over 50€, anyway, since these things never last me over a year.
The PX-100 is a very modest gadget: they simply don't look like much. But there are a couple of things that have made me really like the things after a couple of days of use.
First of all, they're portable. They fold up into a hardy carrying case, effectively eliminating worrying about them getting crushed in a bag. They're lightweight, too. But related to this, they're also very comfortable to use. The headband is padded with imitation leather cushions, the adjustment works effortlessly, the speakers don't put pressure on your ears. I didn't notice any discomfort after several hours of listening to music.
The build quality seems very good, you definitely feel like getting your money's worth. Because of the fold-up design, I was worried about the hinges, but all the components seem sturdy enough and click into place satisfyingly. The cord is also sturdier than with most headphones I've used.
Then there's the matter of the sound. I listened through eight pairs of headphones at the store, using my own portable player (which is the main device I'll be using the headphones with), and these stood out, even when listened next to some considerably more expensive models. This was the first thing that put these on my radar, the clerk's very enthusiastic praise came second. When I finally compared sound, features and price, there just wasn't competition. The only real alterntive was Koss: the Porta Pro was as good in my ears, but the all-metal headband makes them a pain to wear, and the price was just too much.
I've been happy with my purchase, and it seems that so are some other folks.
Some might argue that you'd want a closed model to keep out the background noise, but it isn't really a problem for me. I hadn't considered it before, but the open design actually enhances the sound - it sounds more, I don't know, natural. Then again, you're bleeding out quite a bit of what you're listening to, so your fellow human beings might object.
The last time I'd gone for the in-ear kind ('canal') because of portability and ease of use, for instance at the gym. They are very uncomfortable to use for extended periods of time, despite the MX-550s sounding very good for their price.
I used Creative's on-ears model HQ-1300 for a year. They soundedgood and were easy on the ears, but they were rather too heavy for extended use. But the real killer was the headband: it really irritated my scalp, due to being hard foam.
So comfort and reasonable sound quality were the main things I was looking for. I had testdrived Koss Porta Pro, but found that the most convenient retailer was charging a hefty brand premium on it. So I checked out the alternatives and after much deliberation settled on the Sennheiser PX-100, initially on the clerk's heartfelt recommendations. I wasn't willing to pay over 50€, anyway, since these things never last me over a year.
The PX-100 is a very modest gadget: they simply don't look like much. But there are a couple of things that have made me really like the things after a couple of days of use.
First of all, they're portable. They fold up into a hardy carrying case, effectively eliminating worrying about them getting crushed in a bag. They're lightweight, too. But related to this, they're also very comfortable to use. The headband is padded with imitation leather cushions, the adjustment works effortlessly, the speakers don't put pressure on your ears. I didn't notice any discomfort after several hours of listening to music.
The build quality seems very good, you definitely feel like getting your money's worth. Because of the fold-up design, I was worried about the hinges, but all the components seem sturdy enough and click into place satisfyingly. The cord is also sturdier than with most headphones I've used.
Then there's the matter of the sound. I listened through eight pairs of headphones at the store, using my own portable player (which is the main device I'll be using the headphones with), and these stood out, even when listened next to some considerably more expensive models. This was the first thing that put these on my radar, the clerk's very enthusiastic praise came second. When I finally compared sound, features and price, there just wasn't competition. The only real alterntive was Koss: the Porta Pro was as good in my ears, but the all-metal headband makes them a pain to wear, and the price was just too much.
I've been happy with my purchase, and it seems that so are some other folks.
Some might argue that you'd want a closed model to keep out the background noise, but it isn't really a problem for me. I hadn't considered it before, but the open design actually enhances the sound - it sounds more, I don't know, natural. Then again, you're bleeding out quite a bit of what you're listening to, so your fellow human beings might object.
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